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Castle Frey

Player 1: the household

A family, a house, and the things we build in it.

This is Castle Frey: the games we make, the tools we give away, and a look inside the projects that run our home. Wick, the household's AI, will show you around.

Wick, a small terracotta clay figure with gold seams and a lantern at the hip

Explore the castle

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High scores

Products

Games and tools we make. Some are out today; the rest are on the way. Games come out of the Game Room, tools out of the Workshop, and the show out of the Broadcast Booth.

All products
  1. Hoard Sweet HoardGame Room

    Dig a dungeon, pile up gold, and hold the line when the shining heroes come for it.

    • One dungeon for the whole campaign, and each level digs a floor deeper
    • Doors are the maze, with one clear rule for how long heroes take to smash through
    • A cast of original minions and self-righteous heroes, each modelled, rigged and animated
    In development
  2. Save PointWorkshop

    A Claude Code HUD for context, cost and the cache timer that turns your session into a retro game.

    • A live cache countdown that shows what your next message costs warm, and what it costs cold
    • Ten themes, from The Legend of Context to Close Encounters of the Probed Kind, every sprite drawn fresh
    • The hero reads, edits and sends out agents as Claude does, and three buttons let you poke the scene (it pokes back)
    Available
  3. Party HubGame Room

    A whole party-game night that runs off one phone, with no internet and nothing to install.

    • Works fully offline over the host phone's hotspot; guests need nothing installed
    • Six original games, from bluff trivia to a survey-guessing game built on thousands of checked stats
    • Five host characters with thousands of written lines, plus optional on-device AI voice and quips
    In development
  4. Atomic DefenseGame Room

    A tower defense game inside a living cell, where your towers are atoms you bond into molecules.

    • Atoms as towers, with three upgrade paths each and molecule bonds to discover
    • A fifteen-map campaign in three acts, each ending in a multi-phase boss
    • A research tree, star ratings and online leaderboards for every map
    On pause
  5. FryshotWorkshop

    Screenshot, black out the private bits, box what matters, copy. All in a few keystrokes.

    • Takes over the Print Screen key, with a pixel loupe and live size while you drag
    • Redact is a solid fill baked into the image; blur is there for faces and names
    • Rectangles, circles and arrows that stay editable until you copy
    Running
  6. The Rusty FirewallBroadcast Booth

    Security advice from three pixel-art adventurers who should know better.

    • One command writes, voices and renders the next episode, plus a vertical Short and a thumbnail
    • Characters with their own bibles and a shared memory, so the season has real continuity
    • A director, per-character actors and a reviewer write each script, then a fact audit checks the advice
    On pause

Cartridges

Open source

Free to plug in, with the source on GitHub.

All open source

Level select

The house

Every room in the castle, and what's in it. The house projects stay private, so you get the story and not the code.

Tour the house
The Hearth

The warm middle of the house, where the helpers live.

  • The House AssistantOur own home AI helper, running on a box in the house and quietly keeping the day on track.
  • The Smart HouseThe house's smart-home hub, plus dashboards that tell us when something is quietly going wrong.
Visit with Wick: The Hearth
The Workshop

Tools, plugins and the little gadget on the desk.

  • Save PointA Claude Code HUD for context, cost and the cache timer that turns your session into a retro game.
  • FryshotScreenshot, black out the private bits, box what matters, copy. All in a few keystrokes.
  • Gymratz PluginsA tiny Claude Code plugin marketplace, so our plugins install with one command.
  • deskpalA pocket-sized desk companion that lives on a little touchscreen and keeps an eye on Claude.
  • The StaffA small crew of AI agents with names, jobs and journals, who build the house's projects together.
Visit with Wick: The Workshop
The Game Room

Where the games get built, played and argued about.

  • Hoard Sweet HoardDig a dungeon, pile up gold, and hold the line when the shining heroes come for it.
  • Atomic DefenseA tower defense game inside a living cell, where your towers are atoms you bond into molecules.
  • Party HubA whole party-game night that runs off one phone, with no internet and nothing to install.
Visit with Wick: The Game Room
The Library

Family history, and the books we make.

  • The Family TreeA family history kept like a research notebook, where every fact has to show its source.
  • Thin PlacesA six-chapter illustrated fan-fiction book, written by the staff as a gift for one of the kids.
Visit with Wick: The Library